Friday 4 December 2015

Reinforcements have arrived

So I finally got my hands on my wave 2 order yesterday. Sullust seems like a distant memory, and now I get to play with those toys too! As you can see, the game should look very impressive with the addition of the large ships. This is Star Wars as it was meant to be.

Imperial-class Star Destroyer and Raider: unleashing terror on a Galaxy near you

By coincidence, I have a game lined up for tonight against a friend I met at the most recent tournament. We didn't play against each other, so should be interesting to see his different style. He definitely prefers the glass cannon type fleet (Gladiators and Raiders).

I am taking the opportunity to test out my Imperial list ahead of an upcoming tournament in early January. I want to try both Ozzel and Vader. I love Vader's damage output, and Ozzel's unpredictable navigation. This could really give the element of surprise.

I figure Vader will be a relatively more straightforward fleet to fly. Therefore I am going to put Admiral Ozzel to the test:

Admiral Ozzel: Hopefully lasts longer in my fleet than he did in The Empire Strikes Back!

Imperial Navy: Surprise Attack Force

ISD-II
- Admiral Ozzel
- Relentless title
- ECMs
- Gunnery Team
- Leading Shots
- Phylon Q7 Tractor Beams

Gladiator-I
- Demolisher title
- Ordnance Experts
- Engine Techs

Gladiator-I
- Insidious title
- Ordnance Experts

Raider-I

6 x TIE fighter

Objectives:
- Most Wanted
- Hyperspace Assault
- Superior Positions

The main strategy is to fly in a speed 3 with everything, and come to a halt for engagement - using nav tokens to disengage as needed.  The ISD should soften up key enemy targets before Demolisher swoops in for massive damage. The raider is here to clean up and help control activations.

In Most Wanted the Raider will be the opposing player's target and run away while I take out their biggest ship. Hyperspace Assault will see Insidious land in the opponent's rear arcs for damage. I think Superior Positions will be picked most often as it is the least threatening. So I need to have a game plan (after enemy deployment, try to use positioning to divide and conquer).

Will report back in a few days on the result and hopefully with a battle report!